nurbs! in maya! modeled, rigged (haha!), animated, lit, sound "design" (:C), etc by yours truly.
Getting the animation on the lamp in the second half to even mildly resemble anything decent made me want to beat my head into a wall. I'm sure I deleted the splines at least five times on it before I got here.
Trying to be fancy and not forget everything I've learned about art. It's going to be even harder with the more complicated stuff...
-oh, and the planes on the lamp's face when it bends are so apparent because I learned about tessellation AFTER the project was due...